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The sims 3 cc cars
The sims 3 cc cars






Without any measures of what NRaas SP + module Money provides, there is no such delicate way to tell your inactives to buy a more expensive vehicle, you are under EA's StoryProgression's rule here.

the sims 3 cc cars

The funds will be subtracted from your own Active Household, so make sure you have enough available or use MasterController cheat> Family Funds to increase your actives funds. Repeat this with any families who doesn't own a car. pick a transportation vehicle for that Family and exit buy mode SHFT+click on the ground of an inactive family> Buy on this lot activate in cheatconsole (CTRL+SHFT+C) "testingcheatsenabled true" without quotes You are better off given them their own personal transportation vehicles (bikes/motorbikes/cars) each ^- Correct, but even if you have NRaas SP installed, inactives / role sims / service sims, who doesn't own a car, will be given a sloppy jalopy or big lemon for their transportation purposes. Or have you active sims purchase the better cars, shove them into inactive sims' personal inventories with MC, and refund your sims' money again with MC.Ī mod developer would have to answer more definitely, but I don't think separating out SP Money from the SP mod structure it is currently in is a realistic possibility.

the sims 3 cc cars

If households continue to purchase the junky cars anyway, which possibly some of them will even though they can afford better, you could switch into various households and make them purchase the cars you want them to have.

the sims 3 cc cars

Another reason this is a good idea is that those temporarily issued cars the game gives them aren't really owned by them and the inactive sims tend to leave them abandoned all over the place, thus giving Overwatch more work to do to clean them up every night (or clogging up your game with useless junk if you aren't using Overwatch). It makes them use other means of transportation instead.

the sims 3 cc cars

One is that you could download some custom content cars and, if they are package based content, use a package editor like S3PE to change their sale price to zero or something close to it so that the game might also see them as "cheap" cars.Īnother approach, closer to the one I use, is the NRaas Traffic mod that has a setting Routing > Always Use Taxis for Inactives Lacking Vehicles > (True by default) that stops the game from issuing temporary junky cars to sims who don't already own their own car and need to get around. You have a number of choices in this regard.








The sims 3 cc cars